Monaco GP

Monaco GP

Console: Arcade
TV Standard: Other
Developer(s): Sega
Publisher(s): Sega
Release Date: 1979-11-01
Players: 1
Co-op: No
ESRB: Not Rated
Type: Racing
Monaco GP screenshot

The goal is to beat the clock. The player basically has an unlimited number of cars, but it is nearly impossible to reach extended play except using high gear and not crashing.

There are 5 areas you drive through: normal road, ice (you will slide around), tunnel (you can only see what's ahead of you in your headlights), gravel (you will slow down if you drive on the gravel), and the bridge (very tricky). The five levels always show up in the same order. Until you get extended play you will only drive on the normal road, ice, and the tunnel.

You can crash as much as you want during the first 90 seconds of game play. There is no penalty except losing out on points. Extended Play (one extra car) is awarded at 2,000, 4,000, 6,000, and 8,000 points. The game stops counting score at 9,999 (and the scene locks on the normal road, it never changes after that).

The game is noteworthy for being one of the last arcade games produced using transistor–transistor logic (TTL), instead of a microprocessor as a CPU.