Console: | Amstrad CPC |
TV Standard: | Region Not Set |
Developer(s): | Firebird Software |
Release Date: | 1985-05-09 |
Players: | 1 |
Co-op: | No |
ESRB: | E - Everyone |
Type: | Platform |
Booty is a platform game released in 1984 for the Amstrad CPC, Commodore 64, Commodore Plus/4, and ZX Spectrum. The game was one of Firebird's launch titles.
The player takes on the role of a cabin boy who attempts to steal a horde of treasure from his pirate masters. A variety of hazards must be avoided including pirates, parrots and booby-trapped treasure.[1] Should the player managed to collect all the treasure, he is given 45 seconds to find a final key, which will restart the game.[2] There are a total of 20 screens in the game[3] which contain a mixture of collectable treasure, doors to other screens, and doors which act as obstacles and can only be unlocked by collecting the appropriate numbered key. Some rooms contain non-player character pirates, contact with which will cause the loss of one of the player's three lives.