Console: | Amiga |
TV Standard: | Other |
Developer(s): | LucasArts Entertainment Company LLC |
Publisher(s): | LucasFilm Games |
Release Date: | 1991-01-01 |
Players: | 1 |
Co-op: | No |
ESRB: | E - Everyone |
Type: | Adventure, Puzzle |
Monkey Island 2: LeChuck's Revenge is an adventure game developed and published by LucasArts in 1991. A sequel to 1990's The Secret of Monkey Island, it is the second game in the Monkey Island series. It was the sixth LucasArts game to use the SCUMM engine, and the first game to use the iMUSE sound system. In it, pirate Guybrush Threepwood searches for the legendary treasure of Big Whoop and again faces off against the pirate LeChuck, who is now a zombie.
The development team for Monkey Island 2 was largely the same as for The Secret of Monkey Island. The project was led by Ron Gilbert, who was again joined by Tim Schafer and Dave Grossman. The game was a critical success, but a commercial disappointment. Monkey Island 2 was followed by The Curse of Monkey Island in 1997; the third game in the series had to deal with the prequel's ambiguous ending and to vaguely explain it. In 2022, a sixth game Return to Monkey Island was released, whose plot begins right after the cliffhanger of Monkey Island 2,[2][3] but is not a sequel to the latter, and the games following Monkey Island 2 all remain canonical.[4][5] A "Special Edition" remake of Monkey Island 2 was released in 2010, following a similar remake of the first game.