Console: | Amiga |
TV Standard: | Other |
Developer(s): | Titus |
Publisher(s): | Titus Interactive, S.A.. |
Release Date: | 1970-01-01 |
Players: | 1 |
Co-op: | No |
ESRB: | Not Rated |
Type: | Puzzle, Shooter |
Galactic Conqueror is a space combat video game published by Titus. It was released at the end of 1988, beginning of 1989 in Atari ST and Amiga version and some time later on PC CGA and Amstrad CPC.
Galatic Conqueror is a space combat game. The goal is to defend the planets of the coalition against rebel attacks.
"Gallion" is the mother planet at the "center" of the galaxy, where the Conquerors, leaders of the galactic squadrons, are located.
On board your ship you must protect the attacks of the rebel troops who are attacking the allied planets.
You must fight against their progress and above all defend "Gallion".
Galactic Conqueror is comprised of battles both across meteor fields and also at low altitude on attacked planets.
You must also refuel via the mother ship.
Through a galactic map, we can monitor the planets saved (in green) and the planets that are attacked (in red).
There is a hidden combat phase, sometimes an enemy ship is located, this transport ship, huge as a planet takes up the entire game screen and hundreds of ships are launched against you.
Game Design: Alain Fernandes
Programming: Alain Fernandes (Amiga / Atari ST)
Graphics: Olivier Corviole
Conversions: Gil Espeche (Amstrad CPC), Vincent Berthelot, Eric Zmiro (PC)